Term Window Plugin

Term Window v1.03
Author: Michael Morris @Blue Booth Studios, Yanfly (Message Core)
Engine: RPGMaker MV
Language: JavaScript
Links: RPGMakerWeb Plugin Release Post
MV Plugins Entry

Introduction
Allows a popup help window to explain game “terms” (names, places, events, etc.) while and only while a message box (dialogue) is open. A prompt specifying what button to press to toggle help displays atop the messagebox. Data is loaded from JSON. A term is any text enclosed with “/c[4].”

Features
  • Automatically load terms for any message box, provided terms are surrounded with “/c[4].”
  • If more than one term is present in a message, terms can be toggled between using left and right input. An index and total number of terms are also shown.
  • Displays a small message above each message box with terms.
  • Terms can be one word or multiple words!
  • Each term is displayed only once in the Term Window regardless of number of repetitions in the message box.
  • Quick, easy, and unobtrusive – let interested players learn more about the lore without blocking less interested players from moving on!

Screenshots
termWindowPluginA termWindowPluginB
How to Use
  1. Download or copy script into your game js/plugins directory.
  2. Download Terms.json into your game data directory.
  3. Import script into your project and configure.
  4. Add any custom terms you have to Terms.JSON.

Requirements
  1. None.

Files
Script: BBS_TermWindow.js
JSON Data: Terms.json

Credit and Thanks
  • Micheal Morris @Blue Booth Studios
  • Yanfly for his Message Core Plugin

Known Bugs
  • None known.

Terms of Use
Commercial:
Contact us

Free:
Free for non-commercial usage of script as long as credit is given.

Please contact us for details.

Leave a comment